Use sticky notes for memorized spells

At one time or another just about everyone who has ever played a fantasy role-playing game has played a spell caster. In most cases you need to track what spells your character knows and what spell they still have memorized. The first one is fairly easy as you can create a simple list but for keeping your memorized spells straight using sticky notes is a great method.

When your character goes to memorize spells for the day write each spell on a sticky note. You can then take the sticky note and place it on the table, the front of your player’s guide or another convient location. As your character uses a spell move the sticky note - place it inside your book, on the back side of your character sheet or create a small pile in front of you by placing one on top of the other.

Now with a quick look you’ll be able to see what spells you still have available and the sticky notes can be reused through out the session and possible even for more than one session.

If your character has spells associated with more than one class (such as Cleric and Wizard in Dungeons & Dragons) you can use a different color for each class making it easy to distinguish between the two.

Do you use sticky notes during your gaming sessions? Why not post and share?

Share and Enjoy: These icons link to social bookmarking sites where readers can share and discover new web pages.
  • bodytext
  • del.icio.us
  • Facebook
  • Mixx
  • Google
  • E-mail this story to a friend!
  • StumbleUpon
  • Technorati
  • TwitThis
  • Pownce

Comments

  1. June 23rd, 2006 | 2:49 pm

    [...] In a past post I mentioned using sticky notes for tracking memorized spells and since you’ve already got the sticky notes out why not use them for expendable items as well. [...]

  2. March 31st, 2007 | 12:32 am

    [...] here for a while know that I’ve had many tips and suggests on how to do just that (check out sticky notes for spells and use those index cards) but I decided to take things in a slightly different direction, I [...]

Leave a reply