Paizo’s Pathfinder RPG - My First Impressions

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After reading through the alpha release put out by Paizo for their Pathfinder RPG I have to say I’m more than a little exicited about the possibilities it holds.

The document itself is more about mechanics and where they are deviating from the SRD and OGL which is fine since it is designed to work with those documents and not be replacement for them. It also only covers the four “core” classes - Cleric, Figher, Rogue and Wizard - the remainder will be covered in future alpha releases along with some of the other modifications they’re making.

On the whole I like the graphics and layout as they match up with what we’ve come to expect for publications in this genre of gaming. The designer notes that are included are a nice touch and tie back to the open nature of the design process that Paizo is taking - they want those that are playing the game to have input and in my experience the best way to get quality feedback is to share the whys behind something.

As for the mechanics and game play - only time will tell and I’m hoping to run at least a few session under the alpha version with my group - I like a lot of what they’ve done. I’m not going to go into every detail (that’s what their rulebook is for) but I will share a few of the things I do like.

First, the slight changes to the races. In a departure from “the norm” they’ve opted to give both half-elves and humans a small bump (+2) on a single attribute, not much in the grand scheme of things but does allow you a bit of customization that wasn’t there before. Human can also now pick a favored class, which grants a +1 to hit points for every level taken in that class - the same benefit gained by the other races when achieving levels in their favored classes.

Second, I really like the changes to the skill system. Gone are skill points and the apparently redundant skills and it’s been replaced with a simpler system which uses the character’s level as part of the modifiers. Also in this system you select a number of skills at character creation and as you go up in level you add skills - no points to figure out just add the skill to your list and move on.

The four classes they included also had some additions. Now you get to add a new feat at every level odd level and a new skill at every even level so there’s always something new to look forward to. They’ve done away with bonus spells for specialist schools (wizards) and domains (clerics) and replaced them with powers that are granted at various levels and both the fighter and rogue now gain abilities at every level.

On the whole the mechanics are designed to streamline what is already available in D&D 3.5 and I would say based on the read they’ve done just that. They’ve also taken the time to write up methods for designing encounters which in my opinion are much easier to follow and look to scale better than what we currently have as well as how to convert from SRD to Pathfinder so you can bring over your favorite PC, NPC or creature.

So now for those of us that play D&D we have three choices when it comes to staying with the system, stay with 3.5, move up to 4.0 or move over to Pathfinder which I think is a really good option at this point and would recommend that if your group is looking to move off 3.5 that you give it a look.

Have you read the Pathfinder Alpha 1 release? If so I would really like to get your thoughts on it.

May your dice roll well.

Other takes on Paizo sticking with 3.5 can be found at Critical Hits and Musings of the Chatty DM

Follow me on Twitter

A little over a month ago I signed up for an account on Twitter but really hadn’t been doing much with it (one tweet in the first month) but have decided to start posting to it so if you’d like to follow me on Twitter here’s my Twitter home page: http://twitter.com/scot_newbury or you can just search for Scot Newbury in the user search feature.

May you dice roll well.

Paizo to publish Pathfinder RPG

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This is no small announcement in my book, in a break from Wizards the folks at Paizo have decided to publish their own RPG based on the 3.5 OGL and SRD - Pathfinder RPG.

I caught this “little” piece of news first on Critical Hits and then saw it again on Trollsmyth so I figured I had better take a look.

After reading through the press release, CEO, Publisher and Lead Designer’s comments I’ve decided to at least take a look at the alpha product (I’ll post again after getting a chance to read through the 65 pages). There are a couple of key points here that cause me to want to look at it - first is of course, the leverage of all that 3.5 material I have sitting on shelves and hard disk. By making the system compatible with that set of rules there won’t be a need to sink tons of money into a new version which of course will make my wallet (and wife) happier.

The other item that I was pleased to see is that fact that Paizo has decided to have OPEN playtesting. This is absolutely huge in my opinion - gamers will have a chance to test out not only the alpha product but also the beta, due in August (which will also be available as a free download) and give feedback through an online forum community.

Only time will tell if this was a good move or not for Paizo, but I for one am glad to see that there’s a major player out there interested in giving us gamers more choices in the market place.

May your dice roll well.

Another Legend Passes

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I had hoped to post something over the last few days but was unable to due to the workload at my job but in the midst of my reading tonight I came across the announcement that Arthur C. Clarke passed away.

Most will remember him for his outstanding science fiction contributions, in particular 2001: A Space Odyssey which I think just about anyone that’s enjoyed the genre has enjoyed and even more saw the film.

There’s a nice write up on Bloomberg for those that are interested in learning a bit more about the man behind who gave us HAL.

Goodbye Gary . . . . .

Looking through my news feeds this morning there are many, many news articles and posts about the passing of gaming icon Gary Gygax and although I mentioned it yesterday the magnitude of this event and what he met to all of us didn’t really strike me until late last night and this morning.

While I never met him I think most would agree that he had some amount influence on all us. Through the “magic” of the games he gave us we were allowed to transform ourselves into warriors, wizards, gunslingers, galaxy hoppers and storytellers. For many it allowed us to find our place in the grand scheme of things and find new friends.

For myself I still remember that Christmas morning when I opened that first boxed set all those years ago. The fun (and aggrevation) of learning and
teaching the rules as I was the only one that owned them. The friends I’ve made over the years both online and offline who I may never have met if not for gaming. Memories of epic battles, both won and lost, characters that live on well after the campaigns have ended and places that as familiar as my home town.

I know that some struggle for a witty quote, something to sum up how they feel and to be honest the first thing that came to my mind was the chorus to Leader of the Band by Dan Fogelberg:

The leader of the band is tired
And his eyes are growing old
But his blood runs through
My instrument
And his song is in my soul –
My life has been a poor attempt
To imitate the man
I’m just a living legacy
To the leader of the band

Gary will live on in all of us for we are his legacy.

Rest well Gary, you will be missed.

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