Archive for the “Online role-playing resources” Category


Over the weekend Johnn Four posted the latest two issues of the Role-playing Tips E-zine Supernatural Weather, Part 1 & 2

The two issues combined are a great read, especially for those of us that like to do world-building. They start out with some interesting supernatural weather effects gathered from a discussion on the gmmastery discussion list and then follow up with some tips on how to go about designing your own.

You’ll also want to check out the reader tips as well, included are some tips on Excel, rules lawyers and even sticky notes!

Issue #361 - Supernatural Weather, Part 1
Contents:
–> A Brief Word From Johnn

–> This Week’s Tips:
1. 39 Supernatural Weather Event Ideas
2. Start With A Concept
3. Design For All Six Senses
4. Give Supernatural Weather A Fixable Cause
5. Design Pre-Event Anticipation

–> Readers’ Tips Of The Week:
1. Let Players Change Your World
2. NPC Personality Matrix Tool on the Web
3. Advanced Excel Sheet Examples
4. Treat NPCs Like Heroes From A Different Angle

You can read Issue #361 online here.

Issue #362 - Supernatural Weather, Part 2
Contents:
–> A Brief Word From Johnn

–> This Week’s Tips:
1. Design Weather Effects
2. Make Weather A Plot Element
3. World Building With Supernatural Weather
4. Give Your Villain Special Weather
5. Avoid Apparent GM Agenda
6. Use Weather During Wilderness Treks

–> Readers’ Tips Of The Week:
1. No Plot? No Problem!
2. Metagaming Tips To Create Paranoia
3. Use Post-Its To Prepare Published Adventures
4. Sample Tracking Spreadsheets
5. Two Types Of Rules Lawyers: De Facto And De Jure

Issue #362 can be read online here.

If you don’t already subscribe I would recommend it, you can do that here.

May your dice roll well.

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The June update to the D&D 3.5 FAQ has been posted to the Wizards’ website.

I took a quick look and the largest group of additions deals with summon monsters - so if you have a spell caster in your game that likes to do that I’d suggest grabbing a copy.

May your dice roll well.

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Issue #360 of Role-playing Tips Weekly is available online - 9 Ways To Recruit New Players

A couple of days ago I posted about issue #359 and while it was posted at the same time I held off mentioning #360 so that it wouldn’t be missed in a double post.

Issue #360 takes aim at a common concern for a lot of gaming groups - where to get more players? Johnn gives a lot of interesting advice (I liked the suggestion about getting a funny T-Shirt) and if you’re in need of a new player or two there are plenty of things to try.

Be sure to check out the readers’ tips as well especially the first one about techniques learned from strategic games. There are also some GM links included as well.

Enjoy!

Contents:
–> A Brief Word From Johnn

–> This Week’s Tips:
1. Relate RPGs To Pop Culture
2. Recruiting WoW Players
3. Check Out Free RPG Day (June 23, 2007)
4. Offer To Do A Single-Shot, Short, Exclusive Session
5. Ask A Specific Group To Play
6. Get A Funny T-Shirt
7. Try A Different Gaming Medium
8. Advertise On Player Registries
9. Related Links: Finding Players

–> Readers’ Tips Of The Week:
1. Top Techniques Learned From Strategic & Historical Games
2. GM Shining Moment - No Combat
3. GM Shining Moment - Plot Connection
4. Transparencies For Maps Tip
5. Example Simple Excel Worksheets

–> Interesting Game Master Links
1. Great Maps Site
2. Paper Soldiers For Junior Generals
3. BrickQuest
4. The Geek Gazette

You can read it online here.

If you don’t already subscribe I would recommend it, you can do that here.

May your dice roll well.

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